A chronicle of the development of GONE GITMO, a virtual installation of Guantanamo Bay Prison in Second Life. GONE GITMO is a collaboration between Nonny de la Peña and Peggy Weil.
Machinima Report
Wednesday, November 4, 2009
Gone Gitmo at LABoral FEEDFORWARD Exhibition in Gijon, Spain
We created an avatar for the exhibition, LABoralAvatar Zuta who is unable to leave the SIM. When he tries to leave, this notification appears: "no esta autorizado en el destino."
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We cruised slowly along for an hour or so before finally landing in a field to the surprise of some fighting pheasants, then having some champagne. One of those really really memorable experiences. Then phoned the kids to say goodnight and my 7-year-old asked, "Did you see the ash cloud?" He sounded really disappointed when my husband told him no, we hadn't actually gone that high!
GONE GITMO was developed at a MacArthur sponsored residency at BAVC New Media Producers Institute in 2007. Thanks to our early supporters: Joi Ito, Ben Batstone-Cunningham, and Steve Anderson and Holly Willis of the Institute for Multimedia Literacy at USC School of Cinemtatic Arts. Acknowledgements also to the Annenberg School of Communicatios: Professor Douglas Thomas, Tori Horton, Evonne Heyning. Also Frank Fox, Cinco Pizzocato and Matthew Lee, Bernard Drax.
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We cruised slowly along for an hour or so before finally landing in a field to the surprise of some fighting pheasants, then having some champagne. One of those really really memorable experiences. Then phoned the kids to say goodnight and my 7-year-old asked, "Did you see the ash cloud?" He sounded really disappointed when my husband told him no, we hadn't actually gone that high!
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